Match intros
Both teams slam in before kickoff with avatars, platform and Steam hours. Facing a 2,500-hour veteran? You get a BOSS warning.
Match intros, goal stingers, a live scoreboard, Twitch predictions and auto-clips to TikTok. All driven by the game's own match data, from one browser source in OBS.
Boostcast listens to Rocket League's official Stats API, so every goal, save, kickoff and result lands on stream the moment it happens. No hotkeys, no manual scene switching.
Both teams slam in before kickoff with avatars, platform and Steam hours. Facing a 2,500-hour veteran? You get a BOSS warning.
Scorer, assist and shot speed the instant the ball goes in. Bangers over 100 km/h go gold. Replays never double-fire.
Upload a logo per side and goals play in that team's colours, extracted from the logo automatically. Made for tournaments and company matches.
Your team always on the left, real team names, animated score flips, a clutch clock in the last 30 seconds and overtime.
A Twitch prediction opens every match, locks after kickoff and pays out on the real result. Leave early and everyone is refunded.
Twitch hype trains fill a Rocket League boost gauge on screen, level by level.
The third goal gets its own gold stinger, straight from the game's own hat trick event.
Follows, subs, gifts, cheers and raids, plus TikTok LIVE followers and gifts. One alert style for both.
Viewers redeem channel points to join a queue. It pops up for a few seconds, then gets out of the way.
Emotes from chat bounce across the bottom of your stream: Twitch, 7TV, BTTV, FFZ and emoji.
Playing Hoops? The intro switches to a hardwood court automatically, ball drop included.
Today's wins, losses, goals, saves, MVPs and best streak on your ending screen, plus a recap in chat.
Twitch clips and OBS replays are cut to 9:16 automatically, with gameplay filling the frame, your branding on top, hashtags in the caption and posted to TikTok. Big moments like flip resets, overtime winners and bangers are saved by themselves.
Change anything from a web console while you're live. Overlays update instantly, no OBS refresh needed.

No VPN, no port forwarding, no scripts to babysit.
One line in Rocket League's DefaultStatsAPI.ini lets the game share live match data on your PC. It's Psyonix's own feature, built into the game.
A small app on your gaming PC passes the match data to Boostcast. It only connects outward, needs no admin rights, and its source code will be public.
Paste your personal overlay link into OBS. Every overlay lives in that one source. Connect Twitch and TikTok once and you're live.
The agent is a single small program, and its source code will be public so anyone can check it. It reads the match data Rocket League itself publishes on your PC and sends it outward to your overlay. It doesn't touch the game files, doesn't inject anything into the game, and needs no admin rights.
Boostcast only uses the official Stats API that Psyonix built into Rocket League for overlays and broadcasts. It doesn't modify the game or read its memory.
The Stats API is part of the PC version of Rocket League, on both Steam and Epic. You need to be playing on PC for the live game data.
The overlays run inside OBS's browser source and are built to be light on the GPU, so they don't stutter while you play fullscreen. The agent uses next to no CPU.
No. Everything is hosted for you. The agent connects outward like a browser does, so it works behind any home router.
Early access is free for the first group of streamers while we polish things. Pricing comes later, and early testers will get a good deal.
Yes. Team names and logos are set per side, so the scoreboard, intros and goal stingers work for any match you're broadcasting, not only your own.
We're onboarding a small group of Rocket League streamers, casters and organisers first. Leave your details and we'll reach out.